Vanguards
Vanguard are dedicated physical attackers whose entire job is to deal as much damage as they can.
Tier 1
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 7 | 3 | 5 | 10 | 2 | 6 | 2 | 1 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 1 | 1 | 6 | 2 | 2 |
Available Abilities
| Name | Type | Cost | Description |
|---|---|---|---|
| Strike | Melee | 3 MP, 1 AP | The Striker makes a colorless strike that deals 1.5x damage on a hit in addition to other modifiers. |
| Charm (Physical Attack) | Ally | 3 MP, 1 AP | The Support moves Physical Attack a single step up the Bonus Tracker for the selected target. |
Tier 2
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 15 | 5 | 7 | 15 | 2 | 8 | 2 | 2 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 1 | 2 | 8 | 2 | 2 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Hex (Physical Defense) | Ranged | 2 MP, 1 AP | The Saboteur moves a single target down one level on the Bonus Tracker for their Physical Defense. |
Tier 3
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 18 | 7 | 9 | 25 | 2 | 10 | 4 | 2 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 1 | 2 | 10 | 3 | 2 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Strike | Melee | 5 MP, 2 AP | The Striker makes a colorless strike. On a hit, this attack’s damage is multiplied by 2 in addition to other modifiers. |
Tier 4
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 20 | 10 | 12 | 30 | 2 | 12 | 4 | 2 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 2 | 2 | 12 | 4 | 4 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Cleave | Multi | 7 MP, 2 AP | The Striker makes a colorless, melee strike against all opponents in the front row. |
Tier 5
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 26 | 14 | 14 | 35 | 2 | 12 | 4 | 3 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 3 | 12 | 5 | 6 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Leaping Strike | Ranged | 5 MP, 2 AP | The Striker makes a colorless strike against a single target. |
Tier 6
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 28 | 17 | 16 | 45 | 3 | 14 | 6 | 3 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 3 | 14 | 6 | 6 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Haste | Ally | 6 MP, 2 AP | The Support grants the Hasted status to a single target during the Effect Phase of this round. The status then lasts for three subsequent rounds, or until it is removed. While a character is Hasted, they have +1 AP to use per round. |
Tier 7
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 34 | 21 | 18 | 50 | 3 | 14 | 6 | 4 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 4 | 14 | 7 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Whirlwind | Multi | 12 MP, 3 AP | The Striker makes a colorless strike against all opponents on the battlefield. |
Tier 8
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 36 | 24 | 20 | 60 | 3 | 16 | 8 | 4 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 4 | 16 | 8 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Charm (Physical Attack) | Ally | 8 MP, 2 AP | The Support raises Physical Attack three steps up the Bonus Tracker for the selected target. |
Tier 9
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 45 | 25 | 22 | 65 | 3 | 18 | 8 | 5 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 5 | 18 | 8 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Multihex | Multi | 6 MP, 2 AP | The Saboteur moves all of their opponents down one level on the Bonus Tracker for the statistic that their archetype hexes. |
Tier 10
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 47 | 28 | 25 | 70 | 3 | 20 | 8 | 5 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 5 | 5 | 20 | 9 | 10 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Multihaste | Multi | 13 MP, 3 AP | The Support and all of their allies receive the Hasted status during the Effect Phase of this round. The status then lasts for three subsequent rounds, or until it is removed. While a character is Hasted, they have +1 AP to use per round. |