Defeating Antagonists
The power of Antagonists is reflected by their ability to accumulate and use 🜉. Like Heroes, an Antagonist can have a maximum of 10 🜉 at a time. During battle, Antagonists are not defeated when they are downed. Instead, each time they are downed, they will change into their next Form during the Paradigm Phase until they have run out. Each Form of an Antagonist corresponds to each subsequent set of statistics and abilities they are able to employ during battle. Once an Antagonist has run out of Forms and cannot use the Revive action, they will then be permanently defeated.
After an Antagonist is defeated, players will earn 100 ¤ multiplied by a Form’s tier per defeated Form as well as 1-4 pieces of equipment. If the Antagonist has any unused 🜉 remaining when they are finally defeated, it dissipates, and cannot be reclaimed. Antagonists can have as many Forms as the GM wants, but they are balanced for each battle to be against one or two in a row. Defeating an Antagonist in combat is also worth 5 🜹 per Form defeated multiplied the tier of the Form. So, defeating an Antagonist that has one Form at tier 2 and another at tier 4 would be worth 10 🜹 plus 20 🜹 for a total of 30 🜹.