Trickster
Tricksters exist to throw the party off guard. They have high Evasion and can use Trickster abilities to disrupt their opponents’ usual tactics.
Tier 1
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 3 | 7 | 5 | 10 | 2 | 2 | 2 | 1 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 1 | 2 | 4 | 6 |
Available Abilities
| Name | Type | Cost | Description |
|---|---|---|---|
| Steal | Melee | 1 AP | The Trickster’s player selects an opponent and casts on their item table. If the Trickster obtains an item as a result, they may use it immediately without spending any AP or they may put it in their inventory if they have enough Carrying Capacity. The Trickster may only obtain one item per warrior per battle with this ability. |
| Charm (Evasion) | Ally | 3 MP, 1 AP | The Trickster moves Evasion a single step up the Bonus Tracker for the selected target. |
Tier 2
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 4 | 11 | 7 | 20 | 2 | 2 | 4 | 1 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 1 | 2 | 6 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Taunt | Ranged | 1 AP | The Trickster uses a sleight that inflicts the Taunted status on a single target on a hit until the beginning of the Trickster’s next turn, not counting held turns. A Taunted character can only use single-target spells, strikes, and sleight abilities, and only on the character who inflicted it. It can also use the Move action to move into range of their target if needed. Each character can only be Taunted by a single other character at a time. If a Taunted character cannot affect the Trickster by any means, they will act as though they are not Taunted. |
Tier 3
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 8 | 17 | 9 | 25 | 2 | 2 | 4 | 2 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 5 | 2 | 2 | 7 | 10 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Hex (Physical Accuracy) | Ranged | 2 MP, 1 AP | The Trickster moves a single target down one level on the Bonus Tracker for their Physical Accuracy. |
Tier 4
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 10 | 20 | 12 | 30 | 2 | 4 | 4 | 2 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 6 | 2 | 4 | 8 | 12 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Hex (Magical Accuracy) | Ranged | 2 MP, 1 AP | The Trickster moves a single target down one level on the Bonus Tracker for their Magical Accuracy. |
Tier 5
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 12 | 23 | 15 | 35 | 2 | 6 | 4 | 2 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 7 | 2 | 6 | 9 | 14 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Cleanse | Ally | 4 MP, 1 AP | The Trickster resets the Bonus Tracker for all of a single target’s statistics back to +0. |
Tier 6
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 17 | 28 | 17 | 40 | 3 | 6 | 4 | 3 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 8 | 3 | 6 | 10 | 16 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Pickpocket | Reaction | N/A | When a warrior misses the Trickster using a strike, spell, or sleight, the Trickster may use Steal on them immediately without spending any AP. |
Tier 7
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 17 | 33 | 19 | 50 | 3 | 6 | 6 | 3 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 9 | 3 | 6 | 12 | 18 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Charm (Evasion) | Ally | 8 MP, 2 AP | The Trickster raises Evasion three steps up the Bonus Tracker for the selected target. |
Tier 8
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 19 | 36 | 22 | 55 | 3 | 8 | 6 | 3 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 10 | 3 | 8 | 13 | 20 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Multitaunt | Multi | 5 MP, 2 AP | The Trickster uses a sleight that inflicts the Taunted status on every opponent on the battlefield until the beginning of the Trickster’s next turn, not counting held turns. |
Tier 9
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 24 | 41 | 23 | 65 | 3 | 8 | 8 | 4 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 10 | 4 | 8 | 14 | 20 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Hex (Physical Accuracy) | Ranged | 5 MP, 2 AP | The Trickster moves a warrior down three levels on the Bonus Tracker for their Physical Accuracy. |
Tier 10
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 26 | 44 | 25 | 75 | 3 | 10 | 10 | 4 | 5 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 10 | 4 | 10 | 15 | 20 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Hex (Magical Accuracy) | Ranged | 5 MP, 2 AP | The Trickster moves a warrior down three levels on the Bonus Tracker for their Magical Accuracy. |