Last Odyssey

Healer

Healers specialize in abilities that heal, revive, and remove statuses and hexes. Any ability that has these effects is referred to as a blessing in the rest of the rules.

While they are Healers, Heroes gain the following bonuses to their statistics:

Abilities by Rank

Rank Name Type Cost Description
1 Heal Ally 3 MP, 1 AP The Healer restores an amount of HP to a single target equal to the Healer’s Magical Attack.
2 Cleanse Ally 4 MP, 1 AP The Healer resets the Bonus Tracker for all of a single target’s statistics back to +0.
3 Revive Ally 5 MP, 1 AP The Healer revives a single downed target back to 1 HP.
4 Life Aura Multi 2 MP, 2 AP The Healer heals themselves and all allies for 5 HP.
5 Mend Ally 6 MP, 1 AP The Healer heals a single target for an amount of HP equal to twice the Healer’s Magical Attack.
6 Cure Ally 6 MP, 1 AP The Healer removes all statuses from a single target.
7 Raise Dead Ally 7 MP, 1 AP The Healer revives a single downed target back to half its current maximum HP, rounded down.
8 Multiheal Multi 7 MP, 2 AP The Healer heals themselves and all allies for an amount of HP equal to the Healer’s Magical Attack.
9 Treatment Ally 9 MP, 1 AP The Healer removes all statuses from a single target, and resets the Bonus Tracker for all of the target’s statistics back to +0.
10 Second Chance Multi 1 🜉, 2 AP The eidolon revives all downed party members, removes all statuses from them, resets the Bonus Tracker for all of their statistics, and brings them back to full HP.