Tacticians
Tacticians are warriors which indirectly and directly support their allies. They work best alongside Minions and Brutes.
Tier 1
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 5 | 5 | 5 | 10 | 2 | 4 | 2 | 1 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 2 | 1 | 4 | 3 | 4 |
Available Abilities
| Name | Type | Cost | Description |
|---|---|---|---|
| Orders | Ally | 1 AP | The Tactician grants a free AP to a single ally that can then use it to act during their turn. They may only use this ability once per round. |
| Restore | Ally | 5 MP, 1 AP | The Tactician restores the MP of an ally apart from themselves or any other characters with this ability by an amount equal to their Magical Attack. |
Tier 2
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 10 | 10 | 7 | 15 | 2 | 4 | 2 | 2 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 2 | 4 | 4 | 6 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Charm (Physical Accuracy) | Ally | 3 MP, 1 AP | The Tactician moves Physical Accuracy a single step up the Bonus Tracker for the selected target. |
Tier 3
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 12 | 13 | 10 | 20 | 2 | 6 | 2 | 2 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 2 | 6 | 5 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Scan | Ranged | 2 MP, 1 AP | The Tactician uses a sleight on a single target. If it hits, the next spell, status, or strike dealt to them ignores any of their resistances or immunities to damage or statuses, but not their weaknesses. |
Tier 4
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 15 | 15 | 12 | 30 | 2 | 8 | 4 | 2 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 2 | 8 | 6 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Charm (Magical Accuracy) | Ally | 3 MP, 1 AP | The Tactician moves Magical Accuracy a single step up the Bonus Tracker for the selected target. |
Tier 5
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 20 | 20 | 14 | 35 | 2 | 8 | 4 | 3 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 5 | 3 | 8 | 7 | 10 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Charm (Status Accuracy) | Ally | 3 MP, 1 AP | The Tactician moves Status Accuracy a single step up the Bonus Tracker for the selected target. |
Tier 6
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 22 | 23 | 16 | 45 | 3 | 10 | 6 | 3 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 5 | 3 | 10 | 8 | 10 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Courier Network | Passive | N/A | The Tactician may use Orders twice per round. |
Tier 7
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 25 | 25 | 19 | 50 | 3 | 12 | 6 | 3 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 6 | 3 | 12 | 9 | 12 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Multirestore | Multi | 20 MP, 2 AP | The Tactician restores an amount of MP to all of their allies, excepting themselves or any other Tacticians, equal to their Magical Attack. |
Tier 8
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 28 | 27 | 22 | 55 | 3 | 14 | 6 | 3 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 7 | 3 | 14 | 10 | 14 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Multicharm (Physical Accuracy) | Multi | 5 MP, 2 AP | The Tactician moves Physical Accuracy a single step up the Bonus Tracker for themselves and all of their allies. |
Tier 9
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 30 | 30 | 25 | 60 | 3 | 16 | 6 | 3 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 8 | 3 | 16 | 11 | 16 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Multicharm (Magical Accuracy) | Multi | 5 MP, 2 AP | The Tactician moves Magical Accuracy a single step up the Bonus Tracker for themselves and all of their allies. |
Tier 10
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 35 | 35 | 26 | 70 | 3 | 16 | 8 | 4 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 8 | 4 | 16 | 12 | 16 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Multicharm (Status Accuracy) | Multi | 5 MP, 2 AP | The Tactician moves Status Accuracy a single step up the Bonus Tracker for themselves and all of their allies. |