Weather Effects
Each variety of weather comes with its own unique effects and possible dangers. In order of severity, the possible weather effects are shown in the table below.
| Weather | Effect |
|---|---|
| Sunny | The sky is a pleasant, clear blue, and the temperature is mild. The players do not experience any penalties or bonuses. |
| Cloudy | The sky is filled with clouds that cast shadows over the ground, and the temperature is cool. The players do not experience any bonuses or penalties. |
| Bright | The sun is out and beating down right on the characters. At the end of the Camping Phase, all characters that did not wear a Sunproof Cloak or piece of armor will receive the Burned status. During combat encounters, all characters who are not wearing a Sunproof Cloak will begin the first round with the Blinded status. |
| Rainy | Rain is coming down from the clouds, making tools and equipment damp. All characters that did not wear a Waterproof Cloak or piece of armor will lose one item of the GM’s choice due to their pack filling with water. On Rainy days, the navigation difficulty of a path counts as 1 greater than normal. |
| Foggy | A fine, white mist cloaks everything, making it significantly harder to see. On Foggy days, the navigation difficulty of a path counts as 1 greater than normal. In addition, during warrior encounters, the party’s opponents will gain First Strike unless one of the party members used the Scout action the day before. |
| Snowy | Snow drifts gently down from the sky, piling up on the ground and creating problems for the unwary. Players whose characters that did not wear a Coldproof Cloak or piece of armor should cast 1d4 during the Camping Phase. Each character whose player receives a 4 will develop the Frostbitten status. |
| Hot | It is unbelievably hot, far hotter than the human body can truly handle. At the end of the Camping Phase, every player whose character did not wear a Heatproof Cloak or piece of armor should cast 1d4. If the result is a 1, their character takes an injury as though they had been downed in battle. |
| Humid | It should be raining, but it isn’t, and it’s so hot and sticky out that it’s difficult to breathe. At the end of the Camping Phase, all characters that did not wear a Waterproof Cloak will receive the Poisoned status. Players whose characters that did not wear a Heatproof Cloak should also cast 1d4. If the result is a 1, their character takes an injury as though they had been downed in battle. |