Brutes
Brutes are warriors with high defensive statistics. They are best used as front row fighters that can protect their more fragile allies.
Tier 1
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 13 | 7 | 3 | 10 | 2 | 2 | 2 | 3 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 1 | 3 | 2 | 2 | 2 |
Available Abilities
| Name | Type | Cost | Description |
|---|---|---|---|
| Taunt | Ranged | 1 AP | The Defender uses a sleight that inflicts the Taunted status on a single target on a hit until the beginning of the Defender’s next turn, not counting held turns. A Taunted character can only use single-target spells, strikes, and sleight abilities, and only on the character who inflicted it. It can also use the Move action to move into range of their target if needed. Each character can only be Taunted by a single other character at a time. If a Taunted character cannot affect the Defender by any means, they will act as though they are not Taunted. |
| Shield | Self | 4 MP, 1 AP | The Defender inflicts the Shielded status on themselves. While a character is Shielded, if they are hit by a strike the damage dealt to them is automatically reduced to 0 and the Shielded status effect is removed. |
Tier 2
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 22 | 8 | 5 | 15 | 2 | 4 | 2 | 4 | 1 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 1 | 4 | 4 | 2 | 2 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Charm (Physical Defense) | Ally | 3 MP, 1 AP | The Support moves Physical Defense a single step up the Bonus Tracker for the selected target. |
Tier 3
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 28 | 12 | 6 | 25 | 2 | 4 | 4 | 5 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 1 | 5 | 4 | 3 | 2 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Charm (Magical Defense) | Ally | 3 MP, 1 AP | The Support moves Magical Defense a single step up the Bonus Tracker for the selected target. |
Tier 4
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 33 | 17 | 8 | 30 | 2 | 4 | 4 | 6 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 2 | 6 | 4 | 4 | 4 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Shield | Self | 4 MP, 1 AP | The Defender inflicts the Shielded status on themselves. While a character is Shielded, if they are hit by a strike the damage dealt to them is automatically reduced to 0 and the Shielded status effect is removed. |
Tier 5
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 43 | 17 | 10 | 35 | 2 | 6 | 4 | 7 | 2 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 2 | 7 | 6 | 4 | 4 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Strike | Melee | 3 MP, 1 AP | The Striker makes a colorless strike that deals 1.5x damage on a hit in addition to other modifiers. |
Tier 6
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 48 | 22 | 11 | 45 | 3 | 6 | 6 | 8 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 2 | 8 | 6 | 5 | 4 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Barrier | Self | 9 MP, 1 AP | The Defender inflicts the Barred status effect on themselves. While a character is Barred, if they are hit by a spell the damage dealt to them is automatically reduced to 0 and the Barred status effect is removed. |
Tier 7
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 53 | 27 | 13 | 50 | 3 | 6 | 6 | 9 | 3 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 9 | 6 | 6 | 6 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Regenerate | Passive | N/A | The Brute regains 5 HP during every Effect Phase unless it is downed. |
Tier 8
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 55 | 30 | 15 | 60 | 3 | 8 | 8 | 9 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 3 | 9 | 8 | 7 | 6 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Charm (Physical Defense) | Ally | 8 MP, 2 AP | The Support raises Physical Defense three steps up the Bonus Tracker for the selected target. |
Tier 9
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 60 | 35 | 17 | 65 | 3 | 8 | 8 | 10 | 4 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 10 | 8 | 8 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Charm (Magical Defense) | Ally | 8 MP, 2 AP | The Support raises Magical Defense three steps up the Bonus Tracker for the selected target. |
Tier 10
Statistics
| HP | Shell | Initiative | Mana | Action Points | Physical Attack | Magical Attack | Physical Defense | Magical Defense |
|---|---|---|---|---|---|---|---|---|
| 62 | 38 | 19 | 75 | 3 | 10 | 10 | 10 | 5 |
| Evasion | Resistance | Physical Accuracy | Magical Accuracy | Status Accuracy |
|---|---|---|---|---|
| 4 | 10 | 10 | 9 | 8 |
New Ability
| Name | Type | Cost | Description |
|---|---|---|---|
| Power Strike | Melee | 5 MP, 2 AP | The Striker makes a colorless strike. On a hit, this attack’s damage is multiplied by 2 in addition to other modifiers. |